The project is rebuilding the original 1994 game for modern systems while preserving the campaign and game rules that made Arena the beginning of The Elder Scrolls. The goal includes modern keyboard, mouse, controller, and display support; improved stability and dependable saves; mod-friendly data and tools; and optional quality-of-life improvements.

Arena Rebuilt is in active development. Cities now have population, enemies are implemented in dungeons, and quest implementation and audio are next. There is no public build or release date yet.

Is there a modern version of The Elder Scrolls: Arena?

Arena Rebuilt is being created to answer that need: a faithful modern reconstruction developed using Unity software. It is not an official Bethesda release, remaster, or port. It is an independent fan project by The_Godhead_Dev.

How is Arena Rebuilt different from OpenTESArena?

Arena Rebuilt and OpenTESArena are separate, independently developed fan projects, and both are valuable efforts for the Arena community. Arena Rebuilt is a Unity-based reconstruction focused first on rebuilding the complete original campaign faithfully, with a separate long-term World of Tamriel idea planned only after that foundation. This site reports only Arena Rebuilt’s own verified progress.

Read the Arena Rebuilt and OpenTESArena comparison →

What is working now?

Current development captures show character creation, attributes, equipment, dungeon exploration, combat, and the HUD. The complete world has been imported, cities have population, and dungeon enemies are implemented. The latest verified status and build notes remain available on the homepage.

See current screenshots Read the development log →